Thursday, May 22, 2025

The Other Guys


I've been archive-binging at Mythcreants again (they have a lot of archive).  

Had a scary realization; I don't have a supporting cast.

Okay, this is understandable. For the New Mexico adventure, I'm consciously not letting Penny have anyone she can talk freely to -- partly to get a whole "Desert Solitudes" thing going (and concentrate on descriptions instead of dialog), but also to try to head off the damned info-dumps.

Even if both Dylan and now Luke keep angling for more screen time, so much so I'm already making jokes about love triangles.

And the original model was largely Tomb Raider, who in the first go-round pretty much only had Werner Von Croy as a returning character. The Legend trilogy gave her a support team, but they only barely appeared in game play (and were sharply reduced in number during Underworld).


Not to mention returning adversary Natla.


Setting a precedent for the Survivor trilogy, which admittedly started so grimdark it made sense most of the cast didn't make it to the end of the first game. Not sure why they kept Jonah but lost Sam. Probably too lemony for EA (that bridal carry after the big battle...ho-yay!)


Anyhow, what is scary is that not only have I never noticed before that I didn't give Penny a solid supporting cast -- I mean fully fleshed-out characters with their own arcs, not people who sometimes pick up the phone -- I don't even know how I could write these people.

This is when I'm four scenes into Part II and my not-really-an-outline is telling me I'm short of material. In fact, it feels like there's not enough story for the story, period.

Add that to the ongoing stuff at work, and...all I want to do is turn out the lights, put on headphones, and play Horizon Zero Dawn. I might not even leave the Sacred Lands.


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