About midway through the game Horizon: Forbidden West the character Sylens does something that appears on the surface so utterly stupid it feels out of character.
And immediately you are pushed into contemplating the Watsonian vs. Doylist question. Is there a in-world explanation for this baffling choice? Or is this something that was necessary for game purposes, necessary enough to supersede the lack of proper motivation?
Not that it really matters for that game. You can be as paranoid as you like, try to predict where the inevitable betrayal is coming from, but that betrayal is going to be on the other side of a cut scene -- you won't even be able to lay traps in preparation.
And, really, it doesn't matter so much in reading a book or watching a movie, either. That you know what is coming won't change the story that is presented. It will, however, change your experience of it. There is that perfect balance, sometimes referred to as "the expected surprise," when you can look forward to something happening with pleasurable anticipation and then get that jolt of satisfaction as it finally unfolds.
I say delicate balance because if you guess too early or too fully, then the revelation feels pointless when it finally happens. If you guess too late or not at all, there's less power in that key moment. The goal as an author is to ramp up the anticipation, whether it is a revelation or a long-overdue retribution, until it drops with the greatest possible impact.
Back to patterns. There's people (I've met several) who can watch a Perry Mason episode and know by the second reel who did it. There are two main strategies here. One is Watsonian; the desk clerk did it because nobody else would have had an excuse to open the cloakroom door after ten o'clock. The other is Doylist, but comes out of an instinct for structure. The murderer is the maid because she is the third suspect introduced, and the only suspect with a perfect alibi.
I'm calling this story patterns until and unless I find a better term. These are more than tropes or genre conventions. These are basic ways that story tends to get told, patterns that can be recognized.
And they are on a continuum. There are story patterns that come out of the needs of the media; such as recognizing a character will be important because he is being played by a well-known actor. And there are patterns that are part of the language of media and intended to be understood; like the soldier displaying a picture of his girlfriend. Story-telling shorthand, in other words; ways to inform the audience about the structural shape of the story without spelling it out.
The go from the near-universal expected to be grasped by all audiences, to the more subtle that require experience with that particular genre to read (those Perry Mason guessers were people who had seen a lot of episodes). So they aren't always read by all audiences. Not with equal ease.
***
That same day, I also started reading a new urban fantasy set in Paris. Almost immediately I had two Doylist realizations; the writer was not American. And the writer was also not French (turns out she's German born and now living in New Zealand). It was also pretty obvious the writer was female.
The European attitude is more subtle and harder to boil down to specific observations. It just didn't feel like the way an American author would approach it. The French thing was...it was a little too "look, here's the Eiffel Tower!" Things that were distinctly French and communicated that idea to the reader, but that aren't what a French person would think of as what was important to the story.
This one is a woman who can talk to ghosts (and unlike for Hotspur, the ghosts answer back). It opened in Pere Lachaise and I was already hooked. When it was revealed her day job was at the Pantheon...that's when I bought the book (the main action of the book, however, takes place in the Catacombs).
I was also admiring the experienced way the writer was building the story. The complications (the protagonist's relationship with her family, a suspicious cop, a veiled warning from Victor Hugo) were dropped at exactly the right places in page count and the rhythm of the story. This is another one of those expected surprises that come out of a well-established structure. You don't have to drop the complications -- you don't even have to have the body drop, or any of the other big ones -- but it is so satisfying to a reader when they are happening just when you anticipate they are going to happen.
It is like the experience of listening to music, when the chord sequence is pointing you towards a cadence that finally falls. After reaching all the way to the 9th or the needle tension of the dominant 7th, to finally drop back to the root. (Or to go somewhere completely different, if you are Sondheim...!)
***
I like reading the first book of a new series, but I think I like watching the opening of a television show even more. Because those guys are really, really good at the job. Introducing the world, the cast, the conflict.
I got a few episodes into Continuum. There's a difference between an older series like Bonanza and a more recent series; the long form. Something like The Expanse doesn't have a status quo. You aren't expecting to find the same cast and the same situation. Take the Enterprise away and Star Trek stops being the same show, but take the Rosinante away and that story continues without a problem.
This means that, as in the self-contained form of the novel, questions are being continuously raised and answered. This also means that not all of the world-building is front-loaded, because those are some of the questions which are reserved to be answered slowly, as the series progresses.
***
It is good I am getting some reading done (and watching) because, since at least my nasty bout of COVID at least (and possibly since finishing the Paris book) I've been unable to write. Not at all.
More on that later.